Adiyasa Setia Lesmana
Passion in the field of game developer with a focus as a game programmer in making 2D/3D games and now learning AR using the Unity Game Engine. I got a Certificate as an Associated Game Developer Unity and made a project for a mobile game in a game studio. Continue to learn about the development of the game industry from writing coding to business in game making.
GHOST BREAKER: SURI ADVENTURE
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Core Mekanik Gameplay Ghost Breaker; Pembuatan backend menggunakan Playfab untuk Cloud Save Progression |
SLIMY JUMP
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Seluruh Gameplay Slimy jump |
FOOD STALL
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Seluruh Gameplay Food Stall |
BUBBLE OF LOVE
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Controller Third Person Perspective; Pembuatan Mekanik Spawn Bubble; Pembuatan Mekanik World Behaviour |
PAKET EXPRESS: TANTANG WAKTU
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Mekanik Vehicle; Pembuatan Mekanik Fuel System; Implementasi Animasi Character; Pembuatan Vehicle AI System |
HANSEL & GRETEL
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Inventory System; Implementasi System Swap Character; Implementasi Puzzle Mekanik |
THE LAST POWER
Role | Tanggung Jawab |
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Game Programmer | Pembuatan Seluruh Mekanik Gameplay The Last Power |
Project Lainnya